class FlaregunFire extends M79Fire;

defaultproperties
{
     FireAimedAnim="FireReload"
	 FireSound=SoundGroup'mswp_03.BOGPDTv2_SND.BOGP_Fire'
	 StereoFireSound=SoundGroup'mswp_03.BOGPDTv2_SND.BOGP_Fire'
     FireAnim="FireReload"
     AmmoClass=Class'FlaregunAmmo'
     ProjectileClass=Class'FlaregunIgniteProj'
}
